the 10 faces of innovation

we were asked by professor Bloom to read the article “the 10 faces of innovation” for class.  It’s from 2005, and I think I’ve read it before, but it is certainly a handy reminder about the many different facets that go into a proper team.  You can read it here:  http://www.fastcompany.com/magazine/99/faces-of-innovation.html?page=0,0

While I was reading it, I was wondering about what sort of ‘base state’ that people sit in.  For me, I instantly connected with the Building Personas.  Especially with the Caregiver, and the Experience Designer roles.  But at the same time, I think that there is a big amount of ‘the Hurdler’ in my personality.  I’m not the type to be out directing or in the midst of something.  Rather, I’m definitely a person who would see a series of challenges and obstacles, and then work towards my goal using the means I had.

As for Caregiver and Experience Designer, this actually reminds me of my time (wayyy back when) of playing Rappelz.  Rappelz was a typical game, but with one awesome wrinkle.  You could control dungeons through PvP, which then allowed you to levy taxes on the players who chose to use your dungeon over the other similar ones.  When my first guild, Leviathan, won with our revolutionary strategy, I definitely loved the way we took care of the dungeon.  We charged double the tax of the other dungeon, but instead we guaranteed the best, and safest dungeon experience you could hope for in a dungeon.  You ran your own risks for killing monsters or partying with people, but we took the complaints of griefers, ninjas, and attacks seriously.  If you wanted to cause trouble in Dark Moonlight Ruins back then, you had to deal with the Leviathan’s wrath.  In Business on the Frontlines, we talked about the extent of a company’s reach.  Maybe Leviathan’s idea was something that could have spread even further – but we didn’t have the horsepower and will to carry it into the entire Rappelz world – just our little server.  Still, that feeling may never go away in my heart.

In a sense, I’ve always been about making things service-based.  I’m the kind of hooligan who thinks technology should be baseline.  Give away your amazing tech – instead, sell me your personality.  It’s not like you invented a beautiful touchscreen-tv so that only you could use it, but rather so that there was something the world would love you for.  Wouldn’t they love you more if you could show them that through your actions too?

The article was really interesting – it made me seriously sit and think about how I really approach problems, and innovation.  Maybe i’m not able to empathize like an Anthropologist, and I don’t have the ‘T’ for a Cross-Pollinator, but when it comes to Caregiving, I can really knock your socks off.

Immersion Week

Well, post 2 on day 1.  At least it’s easy to type blog posts.

I’ve learned a lot about innovation itself this week.  Today especially, I learned a lesson in how to get innovation accepted.  It’s not solely about the merits of your innovation – those must exist, but it’s also about your execution, and how you pitch your idea to people.  Not just feasibility, viability, and desirability, but with a smack of marketing and a bit of finance on the backend.  At least pitching to MBAs, I’d say.

Something else really cool outside of the innovation process was the fact that it’s possible to really try and innovate almost anything.  This week, we came up with a bunch of solutions about the wallet.  I should’ve saved the pictures – hopefully I can find them later.  But it was crazy how just 6 people came up with almost 20 creative and comprehensive wallet alternatives that would really change the way I thought about money.  Within the class,  I bet we had at least 100, maybe 150 unique ideas that could have been considered solutions.

What if people did that for movies, for story-telling, for everything?  How can I use this class to design a better glass?  A smarter door?   There’s a lot of really interesting opportunities that are springing up out of this class already.  I think that it’s percolating in my head right now, but as time goes on, I’ll be trying little side projects and actions of my own.

hello!

Hello!

This is my first post in my innovation and thought blog.

For now, this is primarily a resource for my Innovation class, but I hope that it will slowly grow to include more than just class.  I’d like this to be a record of things that I learn every day.  Lord knows that I’d like to learn something new every day.

Well, introductions.  I’m Justin Liu, a commoner’s commoner.  My greatest skill is that I’m lucky, and that luck tends to float itself up into lots of places in my life.  Deserving, not so much. However, I’m grateful and happy for this singular talent.

Not that I think many people will ever read this little bitty post, but we’ll see over the next 7 weeks and onwards.