the 10 faces of innovation
we were asked by professor Bloom to read the article “the 10 faces of innovation” for class. It’s from 2005, and I think I’ve read it before, but it is certainly a handy reminder about the many different facets that go into a proper team. You can read it here: http://www.fastcompany.com/magazine/99/faces-of-innovation.html?page=0,0
While I was reading it, I was wondering about what sort of ‘base state’ that people sit in. For me, I instantly connected with the Building Personas. Especially with the Caregiver, and the Experience Designer roles. But at the same time, I think that there is a big amount of ‘the Hurdler’ in my personality. I’m not the type to be out directing or in the midst of something. Rather, I’m definitely a person who would see a series of challenges and obstacles, and then work towards my goal using the means I had.
As for Caregiver and Experience Designer, this actually reminds me of my time (wayyy back when) of playing Rappelz. Rappelz was a typical game, but with one awesome wrinkle. You could control dungeons through PvP, which then allowed you to levy taxes on the players who chose to use your dungeon over the other similar ones. When my first guild, Leviathan, won with our revolutionary strategy, I definitely loved the way we took care of the dungeon. We charged double the tax of the other dungeon, but instead we guaranteed the best, and safest dungeon experience you could hope for in a dungeon. You ran your own risks for killing monsters or partying with people, but we took the complaints of griefers, ninjas, and attacks seriously. If you wanted to cause trouble in Dark Moonlight Ruins back then, you had to deal with the Leviathan’s wrath. In Business on the Frontlines, we talked about the extent of a company’s reach. Maybe Leviathan’s idea was something that could have spread even further – but we didn’t have the horsepower and will to carry it into the entire Rappelz world – just our little server. Still, that feeling may never go away in my heart.
In a sense, I’ve always been about making things service-based. I’m the kind of hooligan who thinks technology should be baseline. Give away your amazing tech – instead, sell me your personality. It’s not like you invented a beautiful touchscreen-tv so that only you could use it, but rather so that there was something the world would love you for. Wouldn’t they love you more if you could show them that through your actions too?
The article was really interesting – it made me seriously sit and think about how I really approach problems, and innovation. Maybe i’m not able to empathize like an Anthropologist, and I don’t have the ‘T’ for a Cross-Pollinator, but when it comes to Caregiving, I can really knock your socks off.